Rabu, 18 April 2012

decepticons profile part 1

Aftershock (The Chaos Bringer)

Name: Aftershock
Allegiance: Decepticon
Function: Sniper
Alt. mode: Jet
Height: 32 feet (9.76 M)
Quote: "The ground is so below me."


Profile: Aftershock likes heights. He can't stand being on the ground. He feels that he is above it. He feels that those who are earthbound are weak and inferior. Since Autobots generally cannot fly, he particularly hates them. When in battle, Aftershock always manages to find a high spot to snipe from. He delights in the chaos that follows an Autobot's realization that he is being sniped at. They usually don't have long to worry. Aftershock fires frequently and rarely misses. However, being shot by Aftershosk usually isn't immediately fatal. More often than not, he shoots an Autobot's legs in an attempt to cripple them before finishing off as many as possible with shots raining from his shotgun.

Abilities: Aftershock has very good aim, and his weapons are very powerful. He has a cloaking device that doesn't render him invisible to the optic, but makes him completely vanish from radar.

Weaknesses: Aftershock is a great soldier when he has his guns, but is helpless without them. He is definitley not the warrior type. his tendancy to not immediately kill his targets allows quite a number of them to escape. Also his personality and function isolate him from his comrades, and so his social/teamwork skills are quite poor.

Blastwave (Decepticonrules)

Allegiance: Decepticons
Function: Warrior
Alt. mode: Cybertronian Jet
Weapons: Dual Laser Beam rifle and a rocket launcher on his back(Blastwave must bend down to use this)
Special Abilities: None
Height: 25 Feet 7.62 metres
Quote: "If we cannot win peacefully, WIN BY FORCE!"

Profile: Blastwave is a loyal soldier. No matter how much he hates a transformer, if they are in charge, Blastwave will follow orders. He can fight autobots close-up, with fire-power, or stalk them in the air. His main goal is to make sure the Decepticons win. He was unfit to take part in the battle at polyhex, so unknown to certain other loyal decepticons, his commander officer sent him on a special solo mission to scout bases of the other factions. In melee battles, Blastwave can punch hard and also can jump up high and crush them under his weight.

Abilities: Blastwave can fly at a speed of up to Mach 1.9 and can travel 3000 miles before running out of energy. When he is flying in his jet mode, he uses heat seeking missiles to attack his enemies, in robot mode, Blastwave carries dual laser beam rifles that can blast through armour and metal machinery. For his Rocket Launcher, must bend down to get a better angle to fire. His rocket launcher is heat-seeking, so it is safer that he is closer to his target incase another object distracts the missile. In battle, only the strongest of autobots(or other enemies) can withstand nonstop fire from the two rifles(and possible his rocket launcher)at the same time without their armour shattering or breaking.

Weaknesses: As most of his spark powers up his combat and firepower, his armour is relativly weak, and if hit at the moment in the right place. Blastwave armour may shatter and needs to be fixed.

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